FUNDAMENTALS: Design 3D Basics for Users New to 3D

This is a series of introductory lectures and tutorials for those new to 3D and Design3D version 7 and 7.5 (CX, CXi and SE). Topics include the nature of X, Y, and Z axes, view manipulation, palettes, the nature of polygons, active grids, constraints, normals, the origin, working with cameras and lights and more.

1
GETTING
YOUR FEET
WET (free)
(CX/SE)
These first tutorials
are designed for those
new to 3D. They walk through simple tasks
to provide basic
working knowledge
of Design 3D.

7
SEEING YOUR
SCENE
(CX/SE)

9
SELECTED
PROJECT TYPE
TRAINING GEARED TO
NEW USERS

General Use
A simple project to walk through common project operations. (CX/SE)
Modeling and rendering a magnifying glass. (CX/SE)
Modeling
Some polygon editing basics for beginners. Part 1 (CX)
Model a simple triangular object with hole. Project page (CX)
Working with Normals. Learn how to model using ‘normals’. (CX/SE)
A simple coffee mug, Create a simple coffee mug. (CX only)
A simple gear, A basic polygon modeling exercise. (CX version) (SE version)
An antique phone, Model part of a simple antique phone. (CX only)
Project: Whisk, Learn how to model a kitchen whisk utensil. (SE/CX)
Project: Alarm clock, Part I, Part II, Part III (CX only)
Project: Retro wall clock, modeling for beginners. (CX only)
Texturing
Desk Calendar, White paper material, Apply numbers to an object. (CX only)
Specular reflections, A tutorial discussing the nature of specularity. (CX/SE)
Projected textures and the local Z axis , Applying projected textures. (CX/SE)
Rendering
Desk Calendar, Working with direct lights, indirect light, and Shadows.

 

3 thoughts on “FUNDAMENTALS: Design 3D Basics for Users New to 3D

  1. cooldaze

    Chris,
    I believe you have a bad link for the “4. Object or Element?” video….it takes me to the video on “3. Constraints” video instead.
    Good tutorials so far.

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