Category Archives: CX Interface

Design 3D CX 8 for Mac – Overview

Getting Started Series
Overview Video
Design 3D CX 8 for Mac

Design 3D CX 8 for Mac gives you easy to use, accessible power. Now 64 bit, Design 3D gives you more power, more speed, access to more memory for larger files, LiveRay, global soft shadows, HDR Light Studio support, and much, much more.

This video is part of the Getting Started series, and can also be accessed using the Design 3D CX 8 “Help” menu.

Learn more about Design 3D CX 8 on the Strata.com product page.
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Beginner’s First Project in Design 3D CX 8

Getting Started Series
First Project
Design 3D CX 8 for Mac

This supplement bottle project will show you how to import Adobe Illustrator artwork, turn it into a three-dimensional model, apply a label to the bottle, and setup a hero shot to create a final rendering. Along the way you’ll learn the basics of the user interface and how to work in 3D space.

These videos are part of the Getting Started series, and can also be accessed using the Design 3D CX 8 “Help” menu.

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Fundamentals of Design 3D CX 8

Getting Started Series
Fundamentals of
Design 3D CX 8 for Mac

This series of videos provides the fundamentals for new users – or users who just need a refresher. The basics are covered, including some features that are new to version 8.

These videos are part of the Getting Started series, and can also be accessed using the Design 3D CX 8 “Help” menu.

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Examining instance insertion behaviors

This tutorial examines how to insert instances in the scene using various insertion behaviors built into the Resource Palette.
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Curso Strata Design 3D CX en Español – Parte VI

sm-s3duniProsigamos con la sexta parte del curso de Strata Design 3D CX en español. Es un curso que cubre la base del programa –sin entrar en animación–   y abarca casi todas las funciones del programa. Continuemos con la interfaz del programa. Veremos cómo controlar las vistas en el programa, y el uso de objetos tímidos (Shy Objects) para evitar que los objetos aparezcan en la ventana de modelado, pero sí aparezcan en el render.
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Curso Strata Design 3D CX en Español – Parte V

sm-s3duniProsigamos con la quinta parte del curso de Strata Design 3D CX en español. Es un curso que cubre la base del programa –sin entrar en animación–   y abarca casi todas las funciones del programa. En la quinta parte continuamos con la interfaz del programa. En esta parte veremos el uso de grupos y shapes para racionalizar nuestro trabajo y uso de ventanas de modelado.
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Curso Strata Design 3D CX en Español – Parte IV

sm-s3duniProsigamos con la cuarta parte del curso de Strata Design 3D CX en español. Es un curso que cubre la base del programa –sin entrar en animación–   y abarca casi todas las funciones del programa. En la cuarta parte continuamos con la interfaz del programa. En esta parte veremos la ventana de modelado y la ventana de cámara.
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Curso Strata Design 3D CX en Español – Parte III

sm-s3duniProsigamos con la tercera parte del curso de Strata Design 3D CX en español. Es un curso que cubre la base del programa –sin entrar en animación–   y abarca casi todas las funciones del programa. Sigamos viendo la interfaz del programa, específicamente el control de paletas del programa.
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Getting your feet wet: using the Resource Palette

More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Miscellaneous
7.5 Specific | 8.0 Specific

This introductory tutorial shows how to use the Resource palette. It also shows how to use the Scale tool to change the size of an object. This is a very basic tutorial intended for people new to Design 3D.

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