Category Archives: SE Introductory

FUNDAMENTALS: Design 3D Basics for Users New to 3D

This is a series of introductory lectures and tutorials for those new to 3D and Design3D version 7 and 7.5 (CX, CXi and SE). Topics include the nature of X, Y, and Z axes, view manipulation, palettes, the nature of polygons, active grids, constraints, normals, the origin, working with cameras and lights and more.

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Fundamentals: Basic Polygon Editing » Selecting/Deselecting

These short videos demonstrate basic polygon editing features for beginners. Note: Design 3D CX interface is shown but the operations are the same for SE.
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Glosario de términos 3D de Strata CX: Ingles/Español – de A a Z

Glosario de términos Strata en Español Traducción y definición vocabulario CX y 3D en general Actualizado: 06 noviembre 2012 Este tutorial, es más bien una Guía de Consulta, para los usuarios de Habla Hispana, que desconozcan el significado de los términos usados tanto en el interfaz de Strata, como términos usuales en el entorno 3D. Esta Guía, no estará completa en un principio, pero se irá actualizando en el tiempo, añadiendo términos, hasta intentar tener un glosario completo.  
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Setting Units and Grid Divisions

I live in a country that uses metric units. Strata 3D uses imperial units. Some projects – think ancient history – use units that are no longer in use. How do we set Strata Design 3D up to use the correct set of units for each project?
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Fundamentals: Bezier/Spline Objects

This fundamentals video helps to explain the nature of bezier objects in Design 3D. Note: Design 3D CX interface is shown but the operations are the same for SE.
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Fundamentals: Shapes, Instances, and Groups

This fundamentals video helps to explain the difference between groups, shapes and instances. These are important mechanisms for structuring the content of a 3D scene. Note: Design 3D CX interface is shown but the operations are the same for SE.
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