Viewing this tutorial requires a SubscriptionThis texturing tutorial shows how to set up the underlying blue metallic design components of the label. It discusses the setup of a metallic material, describing the use of the Smoothness and anisotropy channels.
Viewing this tutorial requires a SubscriptionThis beginner/intermediate tutorial shows how to texture and render the whisk. It shows how to use luminous geometry, a spot light and how to use the Fresnel interpolator. The tutorial is done in Design 3D SE7, but can also be followed in CX.
Viewing this tutorial requires a SubscriptionThis brief tutorial shows how to prepare an image for use as a texture map by straightening its contents with the Puppet Warp tool in Photoshop.
Viewing this tutorial requires a SubscriptionIn this tutorial we will learn how to use several textures and the stencil channel to make a Damascened button.
Viewing this tutorial requires a Subscription Use Toon render to generate cartoon like graphics.
Viewing this tutorial requires a SubscriptionThis lighting/texturing tutorial for beginners discusses the nature of specularity. While it's geared towards beginners there are a few more advanced tidbits of information are thrown in to help illustrate the nature of the specular highlight.
Viewing this tutorial requires a SubscriptionThis tutorial walks through the setup, material application and rendering of an alarm clock. You'll see how to properly set up the components of the alarm clock using shapes and instances, edit some of the mesh with the polygon tools, apply some materials, and then walk through a rendering.
Viewing this tutorial requires a SubscriptionThis basics video covers the use of spot lights in addition to some basic rendering functions.
Viewing this tutorial requires a SubscriptionThis set of three short tutorials are for those brand new to both 3D and Design3D SE. In these short videos basic introductions to these topics are discussed.: 1, grids and the active grid; 2, creating objects; 3, cameras
Viewing this tutorial requires a SubscriptionIn this tutorial for all levels of users, Howie reveals the secrets of building an Optical Illusion scene totally inside of Strata Design 3D SE or Design 3D CX , and inlcudes tips on scene set up, modeling, lighting and rendering.